1.
Brandão LC, Sanchez ZM, Melo MHS. Factors associated with playing video games to forget or alleviate real life problems in adolescence. Environ. Soc. Psychol. [Internet]. 2023 Sep. 6 [cited 2025 Apr. 2];8(2). Available from: https://esp.as-pub.com/index.php/esp/article/view/1609